Tag Archives: skeinforge

Configuring Skeinforge: Movin’ on up! (to a recent version)

Starting at ReplicatorG version 0020, the folks at MakerBot are also including a recent version of Skeinforge. w00T!! I’ve been advocating moving up to more recent versions of skeinforge for months now, mostly because I think I can sorta figure out … Continue reading

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Configuring Skeinforge: The 4 (or 5) Big Settings..

Unlike the previous post which was sortofa mini Skeinforge dictionary, this one is about some parameters you’ll actually find in Skeinforge. This was written with Skeinforge 31 (“10.09.21”) in mind but anything past version 20 or so should be pretty … Continue reading

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Configuring Skeinforge: Some Basic Terms…

I’ve gotten a bunch of questions lately about configuring Skeinforge, the program MakerBot people (and others!) use to take a 3D model and turn it into a gcode file. I’m sure there are others around who are a lot more up … Continue reading

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Skeinforge Support.. Part 2

Trying out the Support structures in Skeinforge again this afternoon. If you missed part 1, you might want to give that a look first. Today I’m using an actual, decent model, the Jewelry Hand at Thingiverse made by the the folks … Continue reading

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Skeinforge Support.. Part 1

So, yesterday, I was thinking about trying out the Support options in Skeinforge. Something on the (ever shortening!) list of things MakerBot’s aren’t really good at are overhangs and when people talk about “support“, they’re talking about having the printer print … Continue reading

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